Retail Partner

Immersia XR for Retail Partners | Turn Space Into a Reason to Visit
Families enjoying Immersia XR Walking Theatre
For Retail Partners

Turn retail space into a reason to visit

Immersia XR is the UK's first XR Walking Theatre — story-led immersive experiences that bring families, groups, and visitors into your destination and keep them there.

Shopping centres & retail parks Flexible formats: pop-up to destination Built for mainstream audiences, not gamers
20,000+
Visitors across
our UK experiences
4.8
Average customer
rating
30–90 min
Dwell time that boosts
on-site spend
6 Worlds
Story worlds,
refreshed regularly

Retail doesn't have a product problem. It has a reason-to-visit problem.

People can buy almost everything online. What physical destinations need now is something people actively choose to leave home for. Immersia XR creates that pull.

Immersia XR venue interior
Destination Footfall
A compelling leisure anchor that gives people a reason to plan a visit — not just pass through.
Longer Dwell Time
30–90 minute experiences that encourage families and groups to stay longer and spend across the wider destination.
Flexible Commercial Rollout
Start with a pop-up, prove demand, then scale into a longer-term format. Low risk, high potential.
Family group enjoying Immersia XR

A new leisure format for real retail spaces

Immersia XR is not a VR arcade and not a passive immersive exhibition. It is XR Walking Theatre: guided, story-led experiences where guests physically walk through digital worlds together.

Guests walking through a story world together
Not a VR arcade
No isolating headsets, no controllers, no gaming. This is social, shared, and guided.
Not a static exhibition
Visitors don't just look — they walk through, together, as part of the story.
XR Walking Theatre
Guided, story-led, social. Walk inside the story as a group. Ages 3 to 93.
  • Shared group experience — families, couples, friends
  • Fully guided — no tech skills needed
  • Multiple story worlds to choose from
  • Audiences aged 3 to 93
  • Fast to understand and easy to try
  • Strong repeat and referral behaviour

Walk inside iconic stories

World 01
Alice in Wonderland
Step into a world of wonder
World 02
Moon Landing
One giant leap for you
World 03
Journey to the Centre of the Earth
Go deeper than ever before
World 04
20,000 Leagues Under the Sea
Dive into the unknown
World 05
Tales of Aladdin
Discover a world of magic
World 06
Eternal Tang Dynasty
Walk through ancient splendour

Start with 6 story worlds · Refreshed regularly · New worlds keep visitors coming back

See the experience in 60 seconds

The magic happens when the headset comes off

Across our UK experiences, the pattern is consistent: families, couples, tourists, and groups don't just try it — they talk about it, return for different worlds, and bring others with them.

Family removing headsets — genuine wonder
The moment the headset comes off
Three generations together
Three generations, one experience
Friends laughing after the experience
Every visit ends with a story
★ ★ ★ ★ ★

The best thing we've done in London. The kids are already asking when we can come back for a different world.

— Family visitor, Google Review
★ ★ ★ ★ ★

We came for one world and now want to try the others. My mum loved it just as much as the grandkids.

— Multi-generational group
★ ★ ★ ★ ★

Amazing for kids and adults together. Nothing else like it — we've told everyone we know.

— Couple, returning visitors

One concept. Three scalable formats.

Whether you have a vacant unit or a large anchor space, Immersia XR fits. Start with a pop-up trial — scale when the numbers prove it.

Immersia XR venue setup
Compact Pop-Up
50 – 80 SQM

Ideal for trials, holiday activations, and short-term campaigns. Prove demand before committing.

Destination Venue
300 – 1,000+ SQM

A larger multi-room format with anchor potential. Multiple concurrent experiences, higher capacity.

Start small. Prove demand. Scale with confidence.

Built for mainstream audiences

👨‍👩‍👧‍👦
Families
Something everyone can enjoy together — grandparents to toddlers
💜
Couples & Friends
A memorable shared activity that's genuinely different
🌍
Tourists
A unique destination experience worth travelling for
🎂
Groups & Events
Schools, birthdays, corporate teams, and group bookings

This is not niche tech entertainment. It's a broad-audience leisure product — ages 3 to 93 — designed to be welcoming, understandable, and repeatable.

Flexible partnership models

🧪
Trial-First Pop-Up
Test demand with zero long-term commitment
📊
Revenue Share
Aligned incentives — we both win when it works
🏢
Fixed Rent
Predictable income for your space
🔄
Hybrid Structures
Tailored to your asset and risk profile

We structure it around your asset, your risk profile, and your available space.

The category is growing. The UK market is still early.

Large-scale XR entertainment is already scaling quickly across shopping centres and destination venues internationally. The UK has the audience demand, but very few proven operators. This creates an opportunity for forward-looking destinations to move early.

Proven audience demand across multiple UK pop-ups

First-mover advantage in an emerging leisure category

Scalable model ready for multi-site rollout

Let's explore what fits your space

Whether you're looking to activate vacant space, increase family footfall, or test a new leisure anchor — we can start with a format that makes sense for your destination.

Ian Xiang, Founder of Immersia XR
Ian Xiang
Founder, Immersia XR
ian.x@immersiaxr.com
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